Helping every child find their voice.
Gamified practice for children with speech, language and communication needs (SLCN), with parent-approved plans, consent-first safeguards, and clear progress summaries.
Today with Pete
Session 1: listen first
Consent
Parent approved
Recording and AI processing stay behind grown-up controls.

First session flow
The practice journey is simple enough to repeat.
Pete turns a parent-approved plan into short, predictable sessions: listening first, speaking practice second, and a private parent summary after.
Grown-up setup
Choose focus
A parent picks the active focus, session length, and cadence before the child starts.
Low-pressure listening
Listen and pop
Pete models target words while the child pops the glowing bubble for playful exposure.
Gamified practice
Say and move
A rocket-board game adds word intros, push-to-talk turns, and encouraging retries.
Private next steps
Parent summary
The grown-up sees what happened, what to repeat, and where data is still low confidence.
Practice model
Multi-cycle
Session shape
10-15 min
Child-facing AI
Only Pete
SLCN platform
Building frontier AI workflows for SLCN practice.
Pete Therapy is designed to grow beyond a single practice routine into a multi-cycle, multi-game platform where parents and practitioners can coordinate support for children with speech, language and communication needs.
Platform ambition
Practice experiences that help children, grown-ups, and AI systems learn together.
Multi-cycle planning
Adaptive practice cycles can span targets, schedules, games, reviews, and parent-approved adjustments.
Multi-game practice
Listening, speaking, movement, review, and parent-led activities run from a shared gamified development layer.
Agentic workflows
Specialist agents coordinate planning, game configuration, summaries, safety checks, and practitioner review.
SLCN intelligence
Structured practice data can help AI systems better understand varied child speech, language, and communication patterns over time.
Coordinated support
Built for parents, practitioners, and children.
Parent and practitioner collaboration around practice plans
Configurable game templates for different communication goals
Cautious progress summaries grounded in structured practice data
Frontier AI workflows built around child-safe product boundaries
Parent trust first
Built around consent, clarity, and grown-up control.
Pete is playful for children, but the sensitive parts are calm, explicit, and parent-led from the first session.
Consent before activity
Parent approval comes before child sessions, audio recording, upload, or AI processing.
Parent-only summaries
Reports, plan rationale, review queues, and metrics stay inside the grown-up area.
Careful practice signals
Low-confidence speech data is labelled cautiously and does not drive major plan changes.
AI helper for practice
Pete supports home practice and monitoring. Care decisions stay with parents and qualified professionals.
Why Pete works differently
Play for the child. Structure for the grown-up.
Pete Therapy keeps the child experience warm and simple while giving grown-ups structured ways to plan, review, and understand practice over time.
Child-first experience
Short games keep practice warm, visual, and repeatable for children with different communication needs.
Grown-up structure
Parents and practitioners get clearer plans, summaries, review cues, and practical ways to coordinate.
One visible Pete
Children see one consistent helper while specialist AI workflows stay behind the product surface.
Product shape
A playful front end with a serious practice system underneath.
The magic is not a single chat box; it is the way games, practice data, AI workflows, and grown-up decisions fit together.
Stakeholder paths
Built first for parents. Designed to grow with support teams.
Pete starts with parent-guided practice at home and grows toward coordinated support with practitioners, schools, and partners.
Bounded AI architecture
Bounded AI behind one friendly Pete.
Pete Therapy is not an open-ended chat box. The platform keeps a single child-facing companion on top of specialist workflows, validated outputs, and deterministic safety checks.
Product principle
Structured, reviewable, parent-led
Every visible recommendation should be explainable as part of a practice workflow: plan, game choice, summary, review cue, or safety fallback.
Parent setup
01
Pete session
02
Game config
03
Safety check
04
Parent report
05
Visible Pete
The only child-facing AI helper, with short and encouraging session copy.
Structured specialists
Planning, game, and reporting logic produce bounded recommendations and JSON-shaped outputs.
Safety gate
Child-facing and parent-facing text is checked before it reaches the product surface.
Audit trail
Practice events, summaries, and decisions are designed to be reviewable as the platform grows.
Join waitlist
Help shape gamified SLCN practice support.
Tell us who you are and we will keep you close as Pete moves toward broader early access for parents, practitioners, schools, and partners.
